Then, there are “Scratch” notes, which are represented as stars-and which are the bane of my Project Diva fandom. Sometimes those notes are arrows instead, which means you need to hold that direction on the d-pad while pressing the proper button. Notes and note markers relating to the four traditional PlayStation button symbols show up on screen, and when the note and its marker meet, you press the corresponding button. Here, in 2016, the gameplay in Project Diva X has changed relatively little. Sega, in 2009, released Hatsune Miku: Project DIVA, where timed-to-the-music button-pressing gameplay and music video-esque visuals were paired with a wide variety of those Vocaloid-powered tracks.
![vocaloid 4 review vocaloid 4 review](https://img.alicdn.com/imgextra/i3/2564767147/TB2RDwkd7fb_uJkSnb4XXXCrXXa_!!2564767147.jpg)
#Vocaloid 4 review pro
Music creators from amateur to pro can use the software to produce vocals for songs, giving birth to an immense fan community of music that could otherwise have never existed. In a nutshell, Vocaloids are basically Japanese “virtual idols” created in part using voice synthesis software developed by Yamaha paired with character designs from Crypton Future Media.
#Vocaloid 4 review full
If you want a full explanation of what the heck a Vocaloid is and a deeper understanding of the Project Diva series, I’ll point you in the direction of that previous review that I linked to above. I went in hoping that some of my previous complaints may have been fixed, or new features would help balance my disappointments out-and I came away being more satisfied with what the game offers up than I was expecting. Having skipped over Project Diva F’s successor, I decided to finally catch back up with the franchise via the latest Western release: Hatsune Miku: Project Diva X. I’d been a diehard fan of the franchise since its beginnings back on the PSP, and for me, the release was a mixture of joy to see the games make it out of Japan, and frustration over some of the gameplay decisions that had been implemented starting with that version. Just a little over three years ago, I reviewed Hatsune Miku: Project Diva F, the first chapter of Sega’s Vocaloid-focused rhythm game series to officially make it to the West.